Bug Fixes
So far in our trial run we have only encountered two errors which have now been fixed:
- When trying to use the command !active @EvolBridge, it would throw an error as the integer was wrapped with characters and needed to remove ‘<@’ from the beginning. This has since fixed the issue and you can now see the bot’s active Evol without problems.
- When EvolBridge has an active Evol which is defeated by a user’s Evol, it was subtracting from the number of that Evol in circulation although it never technically brought one into circulation to begin with. This caused subtracting a greater amount than the number that was actually in circulation. Values have since been corrected.
Thanks for checking in, if you run into any other issues contact us right away and we will do our best to promptly fix the error!
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